Archive for April, 2006
Total spore opens its doors
Welcome one, welcome all - to Total Spore. My name is Kyle Neath and I’ll be the guy running the shots around here for now. I created this web site because of one simple reason: I know that spore will be the greatest game human kind has seen so far. A little while ago I didn’t even know what Spore was, I had never heard of it - never really cared to look into it. Then I watched this video and just keep getting blown away. By the end of it I was certain I’d be addicted to this game, no questions asked. A few days later I was still reeling over the video having watched it several times over: I was now absolutely certain this game would rule my life for several months after its release.
Awesome little game
An awesomely addictive flash game was developed in light of Spore’s earliest stages. Way too addictive.
New video
Looks like Gaming Steve is at it again. Here’s a video of the newly updated creature editor (shown at GDC ‘06)
New video
A new video has been found on Google video showing some concept art for Spore on developing a creature. It’s always great to see into the minds of developers.
New info in podcast
Gaming Steve released a new podcast (mp3) talking about the new stuff unveiled during GDC about Spore. Unfortunately, the news is no news until E3 - just about what we’ve expected :-) Some interesting insights into Spore’s development stage though.
Rewards come to those who wait.