From the news desk

Archive for August, 2008

Spore Origins available for iPod (classic!)

Aug 25, 2008 | Posted by Kyle | 16 comments

Looks like Maxis just let loose Spore Origins (iTunes link) to play on your iPod classic (not your iPhone or iPod Touch) From the description: Eat or be eaten when you play SPOREā„¢ Origins on your iPod. Guide your spore through its evolution and shape its destiny. Devour smaller creatures, explore primordial worlds filled with [...]

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Playing Spore @ Maxis Studios

Aug 24, 2008 | Posted by Kyle | 13 comments

On August 22, I got to travel to Maxis Studios at Emeryville, visit other community site owners, top Spore enthusiasts, meet the developers and finally play SPORE. One of the most awesome parts of community day was being able to play SPORE for myself. The Maxis crew let us play for about 3 hours or so [...]

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Questions answered @ Maxis Studios

Aug 23, 2008 | Posted by Kyle | 16 comments

On August 22, I got to travel to Maxis Studios at Emeryville, visit other community site owners, top Spore enthusiasts, meet the developers and finally play SPORE. To start off my posts regarding our community day I thought I might answer a bunch of questions. Most of these came from my lengthy gameplay session, and a [...]

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Quick update on Spore preview @ Maxis Studios

Aug 22, 2008 | Posted by Kyle | 11 comments

First off: awesome Secondly, today has been a crazy day of Spore, beers, developers, traffic, concerts, and beers. So to that end, my writeup of today is going to take a little while to gather together. For now, here’s a quick slideshow of all my photos I took today (completely unedited). Created with Admarket’s flickrSLiDR. P.S. May take [...]

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We’re getting close

Aug 08, 2008 | Posted by Kyle | 13 comments

September 7th is less than month away, and soon the whole world is going to get lost in Spore’s universe. So what’s next in line for Total Spore? All kinds of things! More integrated site Before the game launches, Total Spore will be relaunching with a more interactive experience. Something more than just adding [...]

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Ted

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